Basic rules

The rules are very similar to those of orthodox chess, adapting the movements to the hexagonal board. It is also true that there are some differences and some new pieces, and this summary briefly synthesizes the movements on the hexagonal board, the new parts, and other specific differences.

Initial setup

White king and queen take positions in white hexes, and black king and queen take positions in black hexes.

One issue that may mislead those who have never played any hexagonal chess, is that the board has hexes of three different colors; three bishops are required.

The pieces

Each player has 27 chessman:

initial array

Relative Value

Piece Valor
Pawn Pawn 1
Almogavar (elefant) Elephant 3
Bishop Bishop 5
Knight Knight 7
Pegasus Pegasus 10
Rook Rook 12
Dragon Dragon 16
Queen Queen 17

Draw and the stalemate win

Stalemate is not draw in C'escacs, but a win by the slightest. So, in chess tournament:

However, stalemate is a very strange case in C'escacs.


There is a castling move, but it is not detailed in these basic, abbreviated, rules.

It should not be confused with the only knight movement that the king can perform, a movement that should not be ignored in any case, although it is true that it is similar to castling.

Movements: orthogonal, diagonal and knight moves

File: orthogonal direction Rook

Directions of the Files in an hexagonal board.

A line which exits one hex and enters another by crossing a common border. Orthogonal moves are never colorbound.

Each hex belongs to three different files. There are six different orthogonal directions, two on each file.

The orthogonal directions are the directions of the rook moves.

Line: diagonal direction Bishop

Direction of lines in an hexagonal board.

A line which exits one hex and enters another by following the line which connects their nearest corners.

All the hexes on the same line are the same color, so, diagonal moves are always colorbound, but unlike the square board, the vertices of the hexes of a line do not touch.

This move is not incumbered by pieces lying to the right or the left of the thin line of travel. Pieces crowding the line are simply passed over.

Each hexe belongs to three diferent lines, each one crossing in a stright line the hex at two of its corners. There are six different directions, two on each line.

Diagonal directions are the directions of the bishop moves; there are three different colors, so, there are three bishops, one for each color.

Knight moves Knight

Knight moves
Knight moves

Ride Knight

Ride moves
Ride is the repetition of the knight move.

The intermediate hexes, which must be empty to move, are shown.

Piece movements

Board to print

On this link there is a .SVG board to print. It is recommended to print it in DINA-1 format, which can be done by dividing it into four DINA-3 parts to be able to fold it. The four-part folded measurement is slightly less than DINA-3; due to the length-width ratio of the hexagon, a little is lost of paper.

Printing in half, using four DINA-4, we obtain a board for miniature pieces, with a hex measurement of about 2.4 cm.