Besides the Orthodox Chess pieces,
you need a Dragon (Chancellor), two Pegasus
(Cardinals), a Bishop, a Pawn and two
Almogavars for each player.
Hex pieces move differently
than those of Orthodox
Chess, but their moves are arguably similar.
Hexagonal Chess somewhat strains the familiar concepts of
For the purpose of this writing, these terms will assume the following
- Orthogonal move
- A move wherein a line piece exits one hex and enters another by crossing a common border. Orthogonal moves are never colorbound.
- Diagonal move
- A move wherein a line piece exits one hex and
enters another by following the line which connects their nearest
corners.* Diagonal moves are always colorbound.
*This move is not incumbered by pieces lying to the right or the left of the thin line of travel. Pieces crowding the line are simply passed over.
There are two special moves for a pawn capturing an other pawn:
In the section rules are explained in detail the movements.
When a pawn is on an initial hex it can move up to three hexes on any orthogonal forward direction.
Finally there is an unorthodox
In this movement the king makes a horse move, ie
it's a combination of the modern concept of
Castling with the
the most ancient chess known,
which allows the king to make a single knight move along the game.
Unlike the orthodox chess castling is seldom used in a
match and is anecdotal, but eventually may be useful.